Catching up with characters old and new, yet no Sally!
At least one group of conspirators is revealed (I'll have to check back on my own comments - I think you had me off the scent on one of them), and it's confirmed (OK, hinted) that a Quantum AI is playing for a "bad guy" team. Yup, I'm assuming Eliza is an avatar. Why would an AI do things to cause harm? We get the hint with Could Kill. Three universes and unknown data messes up your Asimovian psychohistory. Call it a "Hal 9000" response - drastic and harmful action to resolve a programming conflict.
Poor Nisha.
I haven't been jumping into notes - it's been a very busy week here - but I'll try to jump into the cover debate and see how your writing cross conversation went.
Ok, I found the chapter I was looking for, which was Graves and Walpole, not Hutchinson... Got my wires crossed on who was who for a bit, but relieved someone I thought was stand-up didn't turn out to be a baddie.
I'm wondering if you have a mental map or a written outline of where you're going, or are you making it up as you go along? My impression is the former.
I have a growing list of notes and research which is at about 23,000 words by itself. This has been compiled over the last 2 years and is on-going. Some of that is world building and characters, some of it is plot.
I usually have a good idea of the end of the story, and certain key points along the way. Exactly how I get from A to B is totally up for grabs, though, and can change. That leaves enough flexibility to allow for new ideas, and to keep the process interesting for me, while still having a firm direction that will feel satisfying to readers. It also allows for a certain amount of foreshadowing and threading of themes, despite me writing and publishing as I go.
Triverse is slightly different to my previous projects because it is more episodic and more like an anthology. I have a list of episode ideas which I can pull out, which then form the 'investigations'. These can be layered on top of and around the broader, on-running plot arc.
I forgot: "Irritatingly convivial."
Yeah, Americans abroad are either convivial or grumbling about everything, but we're always irritating.
At least most of us tip.
"Eliza, what a surprise!"
The SDC is not going to be happy when they hear about Vietr getting away, so to speak. That'll be interesting to see.
Dopur... I think I just saw how that name could be a pun, and now I'm mad at myself for not seeing it before. Well done. Oh, well done.
I think the Could Kill section was my favorite in this chapter, liked seeing its perspective.
Thanks, William! I find the AIs quite tricky to write.
Catching up with characters old and new, yet no Sally!
At least one group of conspirators is revealed (I'll have to check back on my own comments - I think you had me off the scent on one of them), and it's confirmed (OK, hinted) that a Quantum AI is playing for a "bad guy" team. Yup, I'm assuming Eliza is an avatar. Why would an AI do things to cause harm? We get the hint with Could Kill. Three universes and unknown data messes up your Asimovian psychohistory. Call it a "Hal 9000" response - drastic and harmful action to resolve a programming conflict.
Poor Nisha.
I haven't been jumping into notes - it's been a very busy week here - but I'll try to jump into the cover debate and see how your writing cross conversation went.
Ok, I found the chapter I was looking for, which was Graves and Walpole, not Hutchinson... Got my wires crossed on who was who for a bit, but relieved someone I thought was stand-up didn't turn out to be a baddie.
I'm wondering if you have a mental map or a written outline of where you're going, or are you making it up as you go along? My impression is the former.
I have a growing list of notes and research which is at about 23,000 words by itself. This has been compiled over the last 2 years and is on-going. Some of that is world building and characters, some of it is plot.
I usually have a good idea of the end of the story, and certain key points along the way. Exactly how I get from A to B is totally up for grabs, though, and can change. That leaves enough flexibility to allow for new ideas, and to keep the process interesting for me, while still having a firm direction that will feel satisfying to readers. It also allows for a certain amount of foreshadowing and threading of themes, despite me writing and publishing as I go.
Triverse is slightly different to my previous projects because it is more episodic and more like an anthology. I have a list of episode ideas which I can pull out, which then form the 'investigations'. These can be layered on top of and around the broader, on-running plot arc.
It seems to have worked so far! Fingers crossed.
Oh gosh, that's a lot of insight to how you're pulling this off, and so much thought and work. What fun you must be having!
I especially enjoyed the glimpses of the women in the first and last sections.
It is a lot of work, but it's been over a long period of time so it doesn't feel overwhelming.
Glad you enjoyed the women POV sections. They're two of my favourite characters, and are on quite different journeys at the moment.